CGI - When did photorealism become so important?

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Frelga
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Re: CGI - When did photorealism become so important?

Post by Frelga »

I didn't watch GoT, but doesn't it have CGI dragons? I'm just guessing. How are those compared to Smaug?
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Re: CGI - When did photorealism become so important?

Post by Voronwë the Faithful »

No, they use real dragons.
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Re: CGI - When did photorealism become so important?

Post by Frelga »

Ah, thanks, V. I was wondering.
If there was anything that depressed him more than his own cynicism, it was that quite often it still wasn't as cynical as real life.

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Re: CGI - When did photorealism become so important?

Post by Voronwë the Faithful »

:D
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Re: CGI - When did photorealism become so important?

Post by Beutlin »

Passdagas the Brown wrote:Therein lies my problem with PJ's films. If he only had some restraint, ala the creators of GoT (who really have no choice, given a much smaller budget) these films could have been absolute masterpieces, IMO.
Are you just talking about the Hobbit films, or Peter Jackson's Middle-earth films in general?

You are right, "Game of Thrones" has a smaller budget than the Hobbit films but I would not call it "much smaller". Season 1 had a budget of $60 million, Season 2 $70 million, and I assume the latest season had an even bigger budget.

http://mic.com/articles/87169/here-s-ho ... es-episode
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Re: CGI - When did photorealism become so important?

Post by Smaug's voice »

Frelga wrote:I didn't watch GoT, but doesn't it have CGI dragons? I'm just guessing. How are those compared to Smaug?
I think this is also a crucial point while discussing any CGI debate between TH vs GoT.
It is a fact that Weta had far less time on their hands to perfect the CGI of these other secondary shots compared to Smaug - on whose success the entire film depended.
I bet that the GoT animators never had anything as crucial and difficult at hand as compared to Weta, and hence had more time to perfect those shots.
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Re: CGI - When did photorealism become so important?

Post by narya »

Frelga, the GoT dragons strike me as more realistic. They are younger and smaller and have leathery wings. They are more like a bat plus a (quick) fence lizard, whereas Smaug is more like a (sluggish) Gila monster because of his size, if I recall, in the treasure chamber scene, but I only saw it twice.
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Re: CGI - When did photorealism become so important?

Post by axordil »

Smaug struck me as rather serpentine in movement on his horde at times, very crocodilian at others.
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Re: CGI - When did photorealism become so important?

Post by Frelga »

Beutlin wrote: You are right, "Game of Thrones" has a smaller budget than the Hobbit films but I would not call it "much smaller". Season 1 had a budget of $60 million, Season 2 $70 million, and I assume the latest season had an even bigger budget.

http://mic.com/articles/87169/here-s-ho ... es-episode
Don't they also have more hours to cover in a season of episodes?
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Re: CGI - When did photorealism become so important?

Post by Beutlin »

Frelga wrote:Don't they also have more hours to cover in a season of episodes?
Do not get me wrong, "Game of Thrones" definitely has to work on a stricter budget than "The Hobbit".
The average Game of Thrones episode costs $6 million to make. That's two to three times what a typical network or cable show costs per episode (Breaking Bad episodes cost around $3 million, early Big Bang Theory cost $2 million).
I guess we are comparing apples with oranges here but for a TV series "Game of Thrones" is definitely not cheap.
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Re: CGI - When did photorealism become so important?

Post by narya »

Frelga, if you want a glimpse of the GoT dragons, go to about 6:25 in the video on this page. The full video has massive spoilers for season three, but you are safe seeing this short series of dragon scenes.

http://hollywoodlife.com/2014/02/10/gam ... iew-video/
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Re: CGI - When did photorealism become so important?

Post by Elentári »

And right on cue...

Weta World: EMPIRE visits The Hobbit's VFX Team

I see even EMPIRE can still mix up Azog and Bolg...

Image
Last edited by Elentári on Tue Aug 12, 2014 5:46 pm, edited 1 time in total.
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Re: CGI - When did photorealism become so important?

Post by Voronwë the Faithful »

I saw that too. About the only thing notable about the article, unfortunately.
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Re: CGI - When did photorealism become so important?

Post by yovargas »

Think any of the elements in that pic are real? I'm kinda doubting it.
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Re: CGI - When did photorealism become so important?

Post by Dave_LF »

What is "real" anyway? It's all just images. =:)
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Re: CGI - When did photorealism become so important?

Post by Smaug's voice »

Think any of the elements in that pic are real? I'm kinda doubting it.
Well, I do not have to *think* if it's real, since I know it isn't.
But it looks as much real to me as a magician's magic despite knowing he's simply using tricks.
(and that is subject to change on seeing the actual, moving scene)
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Re: CGI - When did photorealism become so important?

Post by Smaug's voice »

Minus that Azog-contraption, I actually love the shot.
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Re: CGI - When did photorealism become so important?

Post by yovargas »

Smaug's voice wrote:
Think any of the elements in that pic are real? I'm kinda doubting it.
Well, I do not have to *think* if it's real, since I know it isn't.

Everything in that shot except Azog could've been done shooting real live things and then piecing them together the way the GoT clips showed them doing instead of, as I suspect, creating the entire thing in a computer. I suspect it would've looked more natural if they had (the lighting in a lot of the pure-CGI shots often looks odd and a bit off IMO).
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Re: CGI - When did photorealism become so important?

Post by Voronwë the Faithful »

I know this is going to get me in trouble for saying this, but I think to a large extent that negative opinion is based on the fact that since you (the general you, not specifically yov-you) know it is computer-generated you process it as "not being right".
"Spirits in the shape of hawks and eagles flew ever to and from his halls; and their eyes could see to the depths of the seas, and pierce the hidden caverns beneath the world."
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Re: CGI - When did photorealism become so important?

Post by Smaug's voice »

I do not care if it could have been done naturally or not.
To me it all looks natural enough (once again, except Azog) including the lighting.

In any case, I cannot comprehend how it is any less natural than the charge of the Rohirrim in RotK. (one of my favorite scenes in cinema)

ETA:

For comparison

Image

Image
Last edited by Smaug's voice on Tue Aug 12, 2014 8:50 pm, edited 5 times in total.
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